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Critical Mass Interactive Provides Game-Ready Unreal III Assets to Gearbox Software |
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The items below are what we could show from the game. Contact us for any addtional questions. CMI looks forward to more opportunities to complete work for use in the Unreal III Engine. |
Environmental Assets |
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| For more information, contact: Critical Mass Interactive, Austin Billy Cain (512) 219-1600 bcain at criticalmassinteractive dot com |
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