Critical Mass Completes
USAF: Air Dominance Military Action Flight Simulator
       
 

Game Developer Critical Mass Interactive (CMI) has completed work on USAF: AIR DOMINANCE, a Government funded promotional game intended to raise awareness and perpetuate the high-tech image of the Air Force. "Based on the success of other ‘serious’ games, America’s Army in particular, we are really excited to see how the public will react to our incarnation," said CMI VP of Development Billy Cain. "From the very beginning, it was our intent to both create a compelling experience while maintaining the educational value of the product."

In USAF: AIR DOMINANCE, the player must complete three specific missions: saving a pilot from an allied nation, delivering supplies inside hostile territory, and completing a covert surveillance raid. Each mission is meant to provide the player with a varied perspective of many of the different responsibilities associated with the United States Air Force.

The USAF is called upon to resolve matters and disputes in foreign nations. “One of the goals of the project for us was to help break certain stereotypes associated with the US military,” explained CMI’s project Producer Tom Ashley. “In one mission in particular, the player is called upon to deliver supplies to innocent bystanders caught in between a Civil War. The player has no weaponry available to use, and must rely on evasive maneuvers to deliver the supplies intact.”



Screenshots

USAF: Air Dominance - Screenshot_01 USAF: Air Dominance - Screenshot_02 USAF: Air Dominance - Screenshot_03 USAF: Air Dominance - Screenshot_04 USAF: Air Dominance - Screenshot_05 USAF: Air Dominance - Screenshot_06 USAF: Air Dominance - Screenshot_07 USAF: Air Dominance - Screenshot_08
 


Additional Military Assets

USAF: Air Dominance - Abrams High Poly
USAF: Air Dominance - Apache High Poly
USAF: Air Dominance - Gunship Untextured Low Poly
USAF: Air Dominance - Ea-6b High Poly
USAF: Air Dominance - F15 High Poly
USAF: Air Dominance - Hornet High Poly
USAF: Air Dominance - Hummer High Poly USAF: Air Dominance - Shuttle High Poly USAF: Air Dominance - Valley High Poly USAF: Air Dominance - Zero High Poly
USAF: Air Dominance - Military Jeep Low Poly USAF: Air Dominance - Junker LOD USAF: Air Dominance - Airliner_02 Low Poly USAF: Air Dominance - Airliner_01 Low Poly            


A new gaming genre, called “serious games,” has recently emerged and is becoming more important for entities that present games as learning experiences rather than just for entertainment purposes. Recently, Critical Mass Interactive attended the inaugural “Serious Games Summit” held on October 18-19 in Washington D.C. “It was incredible to see the number of people interested in learning how to turn games into teaching tools,” says Cain. “The show completely sold out and was by all accounts a huge success. We are proud to be on the forefront of this new genre.”

USAF: AIR DOMINANCE follows in the footsteps of another incredibly successful military serious game, America’s Army. America’s Army was released to the general public in August 2002, focusing on the details and specifics of being in the Army. Since the release of America’s Army, there are over four million registered players across the world, and thousands of individuals have flocked to recruitment centers in order to join the service. “While no one has yet quantified how many individuals have joined the Army because of [America’s Army], it is hard to ignore the fact that recruitment is on the rise since the release of the game,” added Cain.


 
For more information, contact:
Critical Mass Interactive, Austin
Billy Cain (512) 219-1600
bcain@criticalmassinteractive.com
Back to Top  Back to Clients  

 

Previous Next US Air Force