The Outfit
Critical Mass Interactive
Completes "Next Generation"
Art Contract For
THQ/Relic's The Outfit
 
 
The Outfit

Artwork for THQ/Relic's next-generation launches with the game this month. Working closely with the Canadian developer, Relic, the Austin team at CMI created highly detailed, normal-mapped objects for the Xbox 360 third person RTS game set in the middle of WWII.

"This is a title that needs to have all the stops pulled out, so we called in the experts at Critical Mass. We have been very satisfied with their work and are looking forward to working together again in the near future," commented Lesley Milner.

CMI's president Matt Scibilia adds "working with the team at Relic was very well orchestrated. The art director provided us with great direction, and that is a huge asset to have when working with teams that aren't even in the same country. Having good communication with Relic made the project successful for everyone involved."

 


 Environmental Assets

THQ's The Outfit - Bench
Bench Stone
THQ's The Outfit - Trashcan
THQ's The Outfit - Joan D'Arc Statue
THQ's The Outfit - Clothesline
THQ's The Outfit - Large Fountain
THQ's The Outfit - Medium Fountain THQ's The Outfit - Medium Monument THQ's The Outfit - Monument 2 THQ's The Outfit - Plow
THQ's The Outfit - Radiator THQ's The Outfit - Small Fountain THQ's The Outfit - Small Monument THQ's The Outfit - Tower Statue THQ's The Outfit - Water Well          


Screenshots Utilizing Critical Mass' Environmental Assets

THQ's The Outfit - Fountain Screenshot THQ's The Outfit - Statues Screenshot  
 

"Critical Mass provided our environment assets on time and to a high level of quality. We enjoyed working with Billy and Matt and would do it again on the next project."
– Adrian Crook, Producer at THQ / Relic


 



 
For more information, contact:
Critical Mass Interactive, Austin
Billy Cain (512) 219-1600
bcain@criticalmassinteractive.com
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