Artwork for THQ/Relic's next-generation launches with the game this month. Working closely with the Canadian developer, Relic, the Austin team at CMI created highly detailed, normal-mapped objects for the Xbox 360 third person RTS game set in the middle of WWII.
"This is a title that needs to have all the stops pulled out, so we called in the experts at Critical Mass. We have been very satisfied with their work and are looking forward to working together again in the near future," commented Lesley Milner.
CMI's president Matt Scibilia adds "working with the team at Relic was very well orchestrated. The art director provided us with great direction, and that is a huge asset to have when working with teams that aren't even in the same country. Having good communication with Relic made the project successful for everyone involved." |