The graphically stunning online game is set in a world being torn apart by dimensional “rifts” that tear into the land of Telara, releasing powerful forces that threaten the very existence of the entire universe. Rifts and other dynamic events can be triggered by players, scheduled by the development team, or even occur spontaneously. Dynamic events within the game can lead to a range of changes across the world, including everything from minor events to dramatic shifts in the game’s landscape and the opening of new areas. Players will connect with hundreds of thousands of other gamers to battle creatures overrunning the world, as well as each other.
CMI RESPONSIBILITIES: Critical Mass Interactive, Inc. signed on as the Contract Outsource Manager for Trion World Network early on in the establishment of the Company and their technology/product development cycle. CMI was charged with developing many core technologies underpinning the MMO publishing platform which launched and supports “The Rift” project. We found several technology teams and managed their efforts on behalf of TWN, through to prototype launch which gained them full funding towards the final project launch. (Primary Functions: Programming, Outsource Project Management)