“CMI stepped up to the plate on a title that was in direct need of help and nailed one out of the park for us. They are professional, courteous and a heck of a team. I would GLADLY work with them on anything in the future.”
– Dean Martinetti, Producer, Majesco Entertainment
“As a producer on a high profile project, I was glad to have the guys at Critical Mass to depend on. It's inevitable that unforseen needs will occasionally pop up on a project, and it's great to have "the cavalry" come storming in on the white chargers to help save the day. They're dependable, fast, collaborative, and professional. What more can you ask for?”
– Rick Hall, Producer, Electronic Arts
"We were in a panic getting ready for E3 and had no hope of getting the number of sound effects we needed done. We called CMI at the last minute and they totally saved our butts!"
– Starr Long, Producer, NCsoft
"The CMI team is phenomonally passionate and always willing to make the extra effort to ensure the work is done right. I've hired Billy and CMI for several service contracts, and I've always been impressed by his passion, knowledge and service-oriented attitude."
– Anthony Castoro, Producer, Electronic Arts
"Critical Mass Interactive's wireless reviews have been very helpful to us and they have definitely put in a lot of extra effort and advice to make sure the game succeeds. As this is our first game, they have been coaching us on making sure we understand the gaming business to ensure we end up with a finished, shippable *product*, not just a finished binary. The game plays so much better, and we've gotten lots of positive feedback from whomever we show it to."
– Aaron Isaksen, CEO, AppAbove
"Critical Mass provided our environment assets on time and to a high level of quality. We enjoyed working with them and would do it again on the next project."
– Adrian Crook, Producer, Relic Entertainment